Friday, March 14, 2014

Garrett Hoyos: Completed Model and UV's, Temp Lighting, Shading, Texturing


Character Modeled and UVd in Zbrush


 Character Posed and Rendered in Houdini

Character Textured and Temp Shaded/Lit in Houdini


Character quickly procedurally textured/shaded and quickly composited in Nuke to see the direction the final image should go


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