Internships & Jobs



NOTE: Application period opens December 6th and goes through January 15th.

http://www.riotgames.com/articles/20131127/595/riot-internship-program

It’s that time again! We’re looking for a few great interns for the summer of 2014. If you're an ambitious undergrad or grad student who shares our passion for games (especially League of Legends) and are eager to get into scrapes with challenging work, think about spending your summer with us.

We’ll post all the infos about upcoming internships in the coming weeks, so stay tuned. In the meantime, read this page to get informed and to see the list of teams that’ll be hosting interns this summer. Each hosting team will supply its interns with meaty projects, honest mentorship and lots of opportunities to get to know Riot Games overall. Interns will playtest new champions and features, gain first-hand experience serving on the front lines of player support, attend leadership seminars and industry education via Riot U, and enjoy events with the rest of Riot including Show and Tell, Riot Rumble, LoL skills training and early new movie screenings.

Read on for info on available internships, deets on how to apply and answers to frequently asked questions.

HOW TO APPLY:

We’ll be opening applications on December 6, 2013. The application deadline for summer 2014 internships is January 15, 2014. Applications received after this date won't be eligible for a summer 2014 internship.

Check out the list below to see the internships we’ll be opening soon. We’ll post more info about each role by December 6, 2013, so check back!

Before you apply, we'd encourage you to read through this page for helpful info that'll increase your chances at landing one of the few internship spots we'll have available this summer.

Every application must include a cover letter, your resume and your summoner name. In your application pitch, share why you’re interested in Riot, what you want to learn and what we can learn from you. Help us understand why you're right for the team that you're interested in by sharing what you've done that's truly above and beyond and how that may relate to a specific internship opportunity.  For example, if you're an artist, slay us with your killer portfolio. If you're an engineer, show us code you wrote from that project that got you the A+. If you see Game Design in your future, maybe a carefully crafted, well-argued analysis of a current League of Legends design challenge is the way to our hearts. There are 99 ways to impress us, but an average pitch ain't one. Most internships also have a team-specific assessment, so be sure you complete these as well. Last year, we received more than 5,000 applications for 31 internship spots, so make sure yours stands out.

We recognize that a great internship application takes time and effort, so we promise to respond to all applications by February 15, 2014.





Just a friendly hello and update from Blizzard’s University Relations team. We have some exciting news to share! We also want to thank you for your continued support and promotion of Blizzard Entertainment’s University Relations and Internship programs to your student community.

If you are not interested in being a part of this email list or if there is someone you feel we should add, please respond to this email.

If your students have any questions, please direct them to our University Relations webpage, Blizzard Careers Twitter feed, or our newLinkedIn Group!



So many exciting opportunities – programming, writing, design, art, business operations, and more.

For the first time, we’re offering internships in ourAustin, TX office! There are still plenty of opportunities in Irvine. We look forward to seeing applications from your students.

Due to the high volume of applications, please do not have students contact us directly. We will notify students of their application status before April 2014.

Application deadline: January 31, 2014

The WoW Student Art Contest

The 2013/2014 Contest is coming and we’re expanding yet again!

Last year’s contest called for entries in two categories -Environment Art or Character Art. This year we’re also adding categories for Weapons Art and Animation.

The contest will officially launch later in December, but we teased the categories and submission requirements on the World of Warcraft community blog last week. Any interested students should head over there for more information and get to work on their submission ASAP!

New way for students to connect with us

We recently launched a LinkedIn Group just for University Relations!

Students and faculty are welcome to join the discussion here. We’ll post news in this space regularly, as well as respond to questions submitted by the community.

We look forward to sharing a lot of content that will be helpful to students who want to break into the industry and understand what it takes to get a job at Blizzard! Please encourage your students to follow us here, submit their questions, and read through the resources provided.

We’re still on Twitter too if you ever need a Blizzard Careers quick fix.


The University Relations team is growing

To meet the growing demand for student talent,
Blizzard’s University Relations team is expanding too!

Mike Perry joined Blizzard this past summer as Global Talent Acquisition Programs Manager, overseeing University Relations.

One of our teammates - Cat Kiengsiri (formerly Cat Kocher) - will be relocating to the east coast in December to focus on partnering with and visiting campuses along the Atlantic.  Janine Tedford will continue to be the point of contact for campuses
on the west coast.

We’re searching for a new Specialist, based out of our Austin location. The position is currently posted on our website; please feel free to forward it to any contacts you have that are looking for a new opportunity!

About us:

Blizzard’s University Relations team consists of Mike Perry (Manager, Global Talent Acquisition Programs), Cat Kocher (Senior Programs Specialist, University Relations), and Janine Tedford (Programs Specialist, University Relations).





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